wastingmytimern:

bulbasaur-propaganda:

Real talk, Bulbasaur would be the best pet ever if it was real, let me list you some reasons of why:

  • Sleep Powder when you can’t sleep
  • Sweet Scent when you are tired or anxious
  • Vines to reach far things or lift stuff or swing like Spiderman
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  • Razor Leaf to cut things or gardening
  • Solar Beam would be like a WMD threat to your enemies
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  • Bulbasaur can take care of other animals
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  • Doesn’t need food as long there’s sun, so you don’t worry about him.
  • Nature control
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  • Rules over other creatures like a real dinosaur
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  • It never dies of hunger and its speed doubles under the sun, so you got a scary plant dinosaur in day time
  • Won’t flood your home and mess stuff or burn it down, it’s calm and smart.
  • evolves to a badass beast
  • He’s too freaking strong
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  • up for hugs
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  • He’s one of most loyal Pokemon ever
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  • He can dance
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baby boy.. baby.,

bruddabois:

Just as the emergence of private property became society’s “original sin” in Marxian orthodoxy, so the emergence of the State became society’s “original sin” in anarchist orthodoxy. Even the early counterculture of the sixties eschewed the use of the term hierarchy and preferred to “Question Authority” without exploring the genesis of authority, its relationship to nature, and its meaning for the creation of a new society.

During these years I also concentrated on how a truly free society, based on ecological principles, could mediate humanity’s relationship with nature. As a result, I began to explore the development of a new technology scaled to comprehensible human dimensions.

Such a technology would include small solar and wind installations, organic gardens, and the use of local “natural resources” worked by decentralized communities. This view quickly gave rise to another–the need for direct democracy, for urban decentralization, for a high measure of self-sufficiency, for self-empowerment based on communal forms of social life–in short, the nonauthoritarian Commune composed of communes.

Murray Bookchin, The Ecology of Freedom

nihilnovisubsole:

it’s the second of halloween and darkest dungeon is 70% off on steam, so this is where i come out of my well to shame mankind to tell you to play it

  • it’s really not as hard as people make it out to be if you play on radiant mode and keep a guide on hand. at that point it becomes more of a game of chess with the AI, rather than screaming in angst as your whole party dies
  • on the other hand, if you’re a difficulty junkie, you can always find creative new ways to punish yourself
  • the aesthetic is moody and unique
  • it has a huge roster of heroes with cool designs
  • by which i mean ‘a lot of tough women and gravelly men’
  • seriously. so many gravelly men
  • the story is substantial enough that you know what’s going on, but open-ended enough that you can let your imagination run wild
  • jumping off that, the possibilities for shipping are endless, and the devs have admitted to designing the characters to encourage that
  • there’s a lot of great fanwork. coincidence? i think not
  • it was made by a small studio and they deserve support
  • as hard as the story pushes that it’s about PLAGUE AND TENTACLE HORROR AND DEATH, it feels more like it’s about hope, especially when you do well. no matter how badly a mission goes, you can always try again